After hitting a skill, make them go back to idle pose immediately. After a pose’s animation, change to a specific animation.Enemies attacking too fast, now they have been slowed down a bit to be in time with damage popups.Depending on how intensive animations can be for enemies, the game could lag. Here’s Animated Battlers Version 1.09, for a list of updates, here’s what we have: I just hope that people won’t miss this post. Unfortunately, I am unable to edit the page for Animated Battlers because of limited permissions.
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